![]() ![]() ![]() ![]() If you've played Mass Effect 2 to conclusion, and presuming you're not some manner of perfect, blessed god of gaming who 100% everything and didn't put a foot wrong, you'll know that its climactic battle usually results in the seemingly and horrifyingly arbitrary loss of some of your team. I'm in a tricky situation whereby the crew I wound up with at the end of ME2 is not the crew I'd want in ME3: is endlessly replaying the climactic ME2 suicide mission until the right folk make it out alive my only hope of rewriting my destiny? Nope! Mass Effect 2 spoilers and savegame-fiddling below. Which means we have scant hours/days to ensure we get the ME3 we want. Tomorrow (or Friday in blighted Blighty) is Mass Effect O'Clock, and the day when we discover whether or not the purported conclusion of Shepherd's adventures can live up to over a year of having enough marketing to make twenty Daikatanas a success fired continually at our exhausted eyes and ears. ![]()
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